Total war warhammer the disappeared

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Better sieges battles for 'underground' settlements: in case of dwarven fortifications you first need to actually assault the mountain, which is indeed daunting. Dwarves could make new paths/tunnels/entrances at slow pace, skaven at greater speed but will fade with time and lack of use.Ħ. To gain access to it the other factions need to conquer a entry point (dwarven karak or other such place). Better representation of the underground movement and underground campaign map: When playing certain factions, like the Dwarves, Skavens or some factions of the greenskins, you could have access to the underground version of the map, with it's own resources, paths and places. An UI that adapts to having more than 20 units in the field.ĥ.

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Bigger campaign map (the whole Warhammer planet if possible).Ĥ. The first four of my list are pretty self explanatory.ģ.

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I would like to see what opinions have the people of it, and what they think is lacking too. Well from my poorly informed opinion, and some dash of humor, I made a list of things I would like to see in Total Warhammer.